That monster at the mountain… try to survive. By Mikaël Aguirre
Monthly Archives: January 2010
Braid Hourglass
“Originally intended for an ill-fated postcard, this piece of promo art may yet find a use. Rather than represent the game literally (for example, with a screenshot), we wanted to suggest its themes in a way that would provoke curiosity”. By David Hellman
Game Concept – Characters of Zuri and Yandu by Kim Smith
“This project was a video game project about a girl (Zuri) getting captured by an evil african witch doctor (Yandu) in a futuristic world” – Kim Smith. By Kim Smith
Love Game Sunshine
Love is played form a first person view, because you should see the world not yourself. By Eskil Steenberg
Dofus Eternelle Amakna
Concept art from Dofus game. From Dofus
Spooks Spooksaic by Erin Robinson Lively Ivy
“Looking back on it now, I can’t believe the amount of time I put into this project. I’ve never looked at the game art from a distance like this before, and the progression and colour are very interesting to me” – Erin Robinson. By Erin Robinson (Lively Ivy) from Spooks
Tumbledrop for Iphone
Tumbledrop is cute, addictive and occasionally maddening iphone game. By Hayden Scott-Baron
Miner Distraction
A game made for Ludum Dare 15, which had the theme of “caverns”. By Bento Smile
Jalhalla from Zelda
Jalhalla (???·???, Jai Haara) is the immense, obese leader of all Poes and ghosts. From Zelda universe.
Dig Deep From Dig Dug
Just Dig Deep Dig Dug fan art by Unsilentwill
Bizarre Frogger
It that a bizarre frogger? By Jeremy Dower
The Dig Dnm Acidrooma
This room contained deadly acid drops falling from the ceiling. From The Dig
Wet Game: Ruby Malone
Dangerous girl. From Wet
The Art of Braid
Braid is a platform game in a painterly style where you manipulate the flow of time to solve puzzles. By David Hellman