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Author Archives: Javilop

Elfic girl and Dragon from Spellforce

A break at the mountains From Spellforce

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Capsized (Alientrap Software)

Capsized is a 2D platformer that is currently being developed by Alientrap Software for the Xbox 360 and PC. From Capsized via Indie Games Blog.

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Another World Fan Art

That monster at the mountain… try to survive. By Mikaël Aguirre

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Braid Hourglass

“Originally intended for an ill-fated postcard, this piece of promo art may yet find a use. Rather than represent the game literally (for example, with a screenshot), we wanted to suggest its themes in a way that would provoke curiosity”. By David Hellman

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Game Concept – Characters of Zuri and Yandu by Kim Smith

“This project was a video game project about a girl (Zuri) getting captured by an evil african witch doctor (Yandu) in a futuristic world” – Kim Smith. By Kim Smith

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Love Game Sunshine

Love is played form a first person view, because you should see the world not yourself. By Eskil Steenberg

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Dofus Eternelle Amakna

Concept art from Dofus game. From Dofus

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Spooks Spooksaic by Erin Robinson Lively Ivy

“Looking back on it now, I can’t believe the amount of time I put into this project. I’ve never looked at the game art from a distance like this before, and the progression and colour are very interesting to me” – Erin Robinson. By Erin Robinson (Lively Ivy) from Spooks

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Tumbledrop for Iphone

Tumbledrop is cute, addictive and occasionally maddening iphone game. By Hayden Scott-Baron

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Miner Distraction

A game made for Ludum Dare 15, which had the theme of “caverns”. By Bento Smile

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Jalhalla from Zelda

Jalhalla (???·???, Jai Haara) is the immense, obese leader of all Poes and ghosts. From Zelda universe.

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Dig Deep From Dig Dug

Just Dig Deep Dig Dug fan art by Unsilentwill

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Bizarre Frogger

It that a bizarre frogger? By Jeremy Dower

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The Dig Dnm Acidrooma

This room contained deadly acid drops falling from the ceiling. From The Dig

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Wet Game: Ruby Malone

Dangerous girl. From Wet

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The Art of Braid

Braid is a platform game in a painterly style where you manipulate the flow of time to solve puzzles. By David Hellman

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